
Creating Locations & Nodes
This guide shows how to register your Server4You server in the Pterodactyl Panel as a Node, grouped under a Location, and how to assign IP addresses and ports. You need this before you can create game servers.
Step 1: Create a Location
A Location is a logical grouping for your Nodes — typically based on geography (e.g. Germany, US East). It keeps things organized and can be used for automatic server assignment.
1.Log in to your Pterodactyl panel with an administrator account
2.Navigate to the Admin Area by clicking the gear icon ⚙ in the upper-right corner
3.Click Locations in the sidebar
4.Click Create New
5.Enter a Short Code (e.g.
de) and a Description (e.g. Germany), then click CreateStep 2: Create and Configure a Node
Create the Node in the Panel
1.Navigate to Nodes in the Admin Area and click Create New
2.Fill in the details: name, location, FQDN, the SSL setting (Use SSL Connection if your panel runs on HTTPS — Wings then needs a certificate for its FQDN), Total Memory and Total Disk Space, then click Create Node
3.Switch to the Configuration tab, click Generate Token under Auto-Deploy, run the displayed command on your server via SSH — it writes the Wings configuration to
/etc/pterodactyl/config.yml — and then restart Wings with systemctl restart wings4.A green heart icon on the Nodes page confirms a successful connection between Wings and the panel
Step 3: Assign IP Addresses and Ports
In the final step, tell Pterodactyl which IP addresses and ports may be used for game servers.
1.Open your newly created node in the panel
2.Click on the Allocation tab
3.Under Assign New Allocations, enter your server's IP address and the desired ports or port range — e.g.
25565-25575 for Minecraft servers4.Click Submit — your node is now fully configured and ready to host game servers
Further Documentation
For advanced node configuration and Wings settings, refer to the official Pterodactyl documentation.